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Piper 90: Mods ([personal profile] goneawaymod) wrote in [community profile] goneawaymemes2020-04-04 10:47 pm
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TDM #1


TEST DRIVE #1


So it's your first day at your new job! Welcome to the Jorgmund Family™! It's time to settle into your new workplace on the Piper 90 rig, the coziest place of employment this side of the Livable Zone. A leader in its industry, Jorgmund is excited to have you join them in enthusiastically envisioneering team-driven paradigms.  

The Piper 90 rig's mission is not only an impressive undertaking in terms of impactful customer-oriented deliverables, it's providing a vital backbone to the Livable Zone by creating a safe region for citizens to live, work, and play. Jorgmund's "outside the box" thinking means they understand the importance of wisely investing in their human capital - you! You'll soon find that you'll take pride in this vital work - and the benefits can't be beat.

Rest assured, Jorgmund's multidisciplinary approach to our world's period of recovery means we know how to keep it real when facing this opportunity for restructuring and growth. Jorgmund: Even if most of the world has gone away, we can make a world of difference!

Synergy!

USEFUL LINKS
It is recommended you check out the following links first for info on the rig, rig conditions, game mechanics, and the intro and slideshow your characters would have to endure that takes place chronologically before the Test Drive Meme: 

Welcome/Arrival  | Rig Weather & Hazards | Rig Setting Page | Game Mechanics


SCENARIO #1 - MOVE-IN DAY!

After the bewildering and unpleasant onboarding process, you've finally been unleashed on the rig. (Well. To places you're allowed to go on the rig.) It's time to get acquainted with your new surroundings, process some of All Of That™, and meet your fellow captives - err, coworkers!

a) A BIT OF A MESS
Perhaps you're hungry? The mess hall food isn't amazing, but it does the job. Characters that have higher metabolic needs than your average human might be left feeling a little hungry, though. The worst part is actually the electronic sliding door: a small sign helpfully informs you that if you want inside, you need to smile for the camera! In addition to being patronizing, this may be a problem for characters who refuse to play ball, or characters with sufficiently nonhuman faces the door sensor can't read them. Remember, if then company doesn't see people like you, it's not discriminatory -- it's just indifferent! And that isn't legally actionable!

b) GOING NOWHERE FAST
The rig's elevators are a little off-kilter today. Overhead announcements mention this, but downplay the severity and are easy to miss -- which means you and your threadmate are stuck in here, somewhere between the fifth and sixth floor. You can complain into the emergency intercomm, but it might take from a few minutes up to an hour before the elevator gets rolling again. How do you pass the time?

c) SHOULD'VE TAKEN THAT LEFT TURN
You're really just trying to get somewhere else on the rig, but you've gotten hopelessly lost. Oh well, at least you're not alone! Did you run into your threadmate here? Did you lead them astray? Are they at fault? Even worse, are you somewhere full of AUTHORIZED PERSONNEL ONLY signs, mysterious equipment, and a worrying number of security cameras?

d) NEED A HAND?
You've been assigned a room and some relatively spare possessions to put in it. Unfortunately, it seems that the staff assigned to help move in new hires are all busy at the moment. Unless you want to wait around, you're going to need to lug and assemble your new assigned foldable den furniture yourself. Do you team up with another newbie? Do you try it alone and find yourself needing help? Do you come to the rescue of someone else who did that?

e) SPECIAL DELIVERY
Somebody in processing decided to give you two a quick little errand: you're supposed to take a couple boxes of files up to the executive deck. Unfortunately, a skeptical security staffer is giving you a hard time on your way there, on account of your funny-looking face, insufficient ID or sketchy-looking package. How do you deal with this and accomplish your task?

f) BLOW OFF STEAM
You're likely still a bit sore from Jorgmund fitting you with the nanochain, but you were promised a gym and you are going to use that gym, dammit. It looks like you're not alone in deciding to try out the training area. Do you train together? Spar to let some frustration out? Or are you gonna argue about whose turn it is on which piece of equipment and resent your lost solitude? You'll also find you have to contend with the communal showers when you're done.

g) NO REST FOR THE WEARY
It's the middle of the night on the rig. You're displaced from home, it's not very warm, your door doesn't shut because privacy is a "privilege" nobody has earned yet, and occasional mysterious clanging noises ring through the rig. You can't sleep, not yet, and perhaps you're not the only insomniac wandering the crew deck?


SCENARIO #2 - YOU ARE NOT AUTHORIZED TO PANIC

Around dawn on the morning of Day Two, something goes wrong. (Wrong-er?) You awake to the sound of alarms, and a voice over the speakers telling you NOT TO PANIC! A Stuff storm has caused a brief and contained leak onto Piper 90. You may encounter strange sights or sounds. Any anomalies should be reported immediately to rig security. Thank you for your cooperation!

The nature of the problem isn't immediately clear, but over the next handful of hours you find yourself embroiled in a bizarre fracas: a Stuff leak has caused numerous inanimate objects on the rig to come to life. Furniture and appliances small and large are roaming the decks. Some of them are docile, but others are aggressive (or just troublesome due to their size). Some examples:
  • A rogue photocopier spewing paper and ink
  • A mahogany conference table with old clawed feet and a brand new gaping jaw
  • A water cooler that scuttles the halls, squirting people with jets in varying temperatures
  • Small office supplies like pencils and paperclips that swarm in large numbers
  • Dressers and drawers that spit their contents at high velocity
  • A room's worth of folding chairs that hunt as a pack
  • An emergency fire hose that attempts to ensnare crew members in its coils
  • The angriest coffee pot you have ever seen
The objects can be dangerous, but are more strange, troublesome, and determined than deadly. If a foe seems to be incapacitated or "plays dead," even the aggressive conference table or hose will leave them with bruises and move on. Crew members who get in over their heads will be bailed out by security personnel as the incident dies down. Jorgmund staff stresses that the leak has been contained (so no new anomalies will appear), but after the initial surprise it's everyone's job to help hunt down and dispose of the Stuff-altered... stuff. It's gonna be a long morning, and you haven't even been properly briefed yet!

h) GOOD MORNING, PIPER 90
Rise and shine! There are alarms going off, announcements blaring, and people are scrambling around trying to figure out what's going on. You're one of them. Freak out? Spring into action? Team up with someone to shake down a staffer for more details? Run into someone new, perhaps literally?

i) INTERIOR WRECKORATING
You've been ambushed by an animate object that seems to have it in for you, or you've heard the shouts of someone who has and come running to help. What's ruining your morning now, and what are you going to do about it?

j) ON THE RUN
The folding chairs from Presentation Room B operate as a unit, harrying their prey through the halls with much scrambling of legs and flapping of seats. They're after you, at the moment. Can you escape, or perhaps lead them into a trap? Or do you stand your ground?

k) HERE'S THE PLAN
You and your threadmate have found somewhere secure (for now) and are deciding how to deal with a larger enemy. Are you hunting it, or is it hunting you? Are you planning to take it out of commission, or just how to get away from it? Or are you just gonna hide here and lay low until this is over?

l) PROP HUNT
Things are getting back under control, thankfully. Large disturbances have been disposed of, but that leaves the little things like elusive chains of paperclips, a small but vicious stapler, pens and markers that write rude words on walls, and utensils from the mess hall. These anomalies are stealthier, but must still be dealt with, and it's up to you to flush them out.

m) CLEAN UP IN AISLE EVERYTHING
The chaos has passed, and now you've been instructed to clean up a mess. Ink or loose paper from the copier, coffee from the rampaging pot, mopping up after a water cooler, scrubbing marker off a wall, etc. You might get roped into contending with the Yuck Puddle, which is a permanent fixture and not a new development, but someone's always contending with the Yuck Puddle.


OOC DETAILS

Feel free to play around with powers. If your character has powers from canon you want to play around with, go for it. If you'd like to test out possibilities for game powers, also go for it. Feel free to change it up from thread to thread if you need to. This can be handwaved as exposure to Stuff making characters' powers shift a few times before settling.

Potential players may use test drive threads as their log samples. However, at least one post in their thread must fit the requirements for apps, both in length (200 words) and in quality. If you do plan on using a thread as a sample, please make sure the writing throughout your threads is a good example of your writing skills and has some solid examples of the character's voice.

Players can eventually count TDMs towards AC. They can only count towards comment-based AC proofs.

Potential players can opt to keep these threads as game canon when they app in, or start over fresh, based on preference. The Stuff bringing them to the game universe can fog their memories, if players don't want their character to remember TDM threads when introing into the game.

The game is invite-only. Players without invites are allowed to tdm since some of them may know someone in game to ask for one, and since some people enjoy TDMs just for fun in games they don't plan to app into. But an invite is required during the apping process.

The game is at a starting cap at 30 players. Right now the current number of invitees is likely to not exceed the game's 30 slots, but if we go a few over they will still be allowed to app during this first round. Future apps will be rolling apps and will have a wait queue if the cap has been exceeded.

The first game round will be apps only, no reserves. Apps open: Sat 4/11/20. Game start: Fri 4/17/20.


valkywhee: (15 - 07)

Nora Valkyrie | RWBY | BRACKETS ARE OKAY I JUST PLAN TO USE THIS AS A SAMPLE

[personal profile] valkywhee 2020-04-05 10:35 pm (UTC)(link)
d. NEED A HAND?

Nora does not, in fact, need a hand. After squinting at...whatever that is—someone's going to need to explain flat-pack furniture to her, probably while also assembling it to spare the rig whatever nonstandard and likely rickety monstrosity she'd construct after not bothering to refer to the instructions—she stacks the lot into a precarious pile, which she then hefts to waist height without even a huff. This creates the unanticipated problem that, being quite short, Nora can't see a thing over the tower of junk in front of her.

She sets off anyway, assuming, insofar as she considers the matter at all, that anyone coming will notice the ambulatory heap of imitation wood and ugly bed linens and avoid it, especially because it's humming tunelessly. Sadly, Nora has neglected to account for corners, and when she runs into the person coming in the other direction, she yelps and stumbles backwards, trying to keep the entire unsteady mess of furnishings and redhead from collapsing.

And fails. The lot of it comes crashing down on top of her, and she yelps again, this time with an indignant edge instead of the pain one would expect. Visible peeking out from beneath the debris are a shock of red hair, a pair of feet, and one extended hand lying limp on the floor. If any observers had been concerned, it proves misplaced, because something at the bottom of the mess is grumbling in annoyance rather than screaming for help.

"Darn it."

i. INTERIOR WRECKORATING (sort of)

Nora has discovered that a rampaging drinks machine trying to kill her with high-velocity cans means one thing: free soda! There's a minor fizzing issue, but that just means she has to exercise some caution when cracking the tab.

The corridor is sticky with high fructose corn syrup and there are dents in the walls, but Nora appears unharmed. And smug. She's sitting on the fallen corpse of her attacker, which she's pried open to access the prize within, drinking from a can of grape soda—well, purple soda, anyway—and kicking her heels against the side of the machine.

When someone whose battle isn't as far along pelts around the corner, Nora glances over, can still to her lips. She almost spits soda everywhere, not from surprise, but because it takes her a second to remember she has to swallow before she can talk.

"You want a hand with that?" she asks, not yet moving from her perch. None of these things present much of a threat, and some people get really touchy about implied insults to their competence.
Edited 2020-04-05 22:44 (UTC)
walkingballpit: (6)

d

[personal profile] walkingballpit 2020-04-06 12:53 am (UTC)(link)
The unidentified life form Robbie just ran into definitely needs a hand, in his professional opinion. Whoever it isn't seems okay, but that's solely based on the fact that she's not screaming in pain.

"Are you okay?" Robbie kneels down and starts trying to disentangle her from whatever Jorgtorp Ikea knockoff has her pinned like the Wicked Witch of the West. A few dowels and energy bubbles roll away slowly as he pulls off the half-veneered particle boards and leans them carefully against the wall. He's not sure who they belong to, and scratches might be an issue. "Sorry about that. I didn't know the hallway was booked for a blind remodeling challenge."
Edited 2020-04-06 00:53 (UTC)
valkywhee: (15 - 06)

[personal profile] valkywhee 2020-04-06 01:17 am (UTC)(link)
"I'm fine, I'm fine. My Aura got it." Nora reconsiders her decision to just stay on the floor forever and comes to the conclusion that would get boring quickly, at which point she starts helping Robbie to free her...sort of. Without warning, she sits up and everything on top of her slides unceremoniously to the floor.

"No, that was my fault. Really should have seen that one coming." Nora pauses, then laughs at her own inadvertent joke.
walkingballpit: (16)

[personal profile] walkingballpit 2020-04-06 02:25 am (UTC)(link)
"Nice trick." He still keeps arranging everything, because shoving the mess aside is only half of helping her, but it's nice to get confirm that she's not too banged up.

And then she starts laughing to herself randomly. Maybe her aura whatever's like the average telekinetics, and headshots are still fair game?

Robbie keeps the smile on his face and ventures a second question. "Are you sure one of these didn't clip your head?"
Edited 2020-04-06 02:25 (UTC)
valkywhee: (15 - 02)

[personal profile] valkywhee 2020-04-06 03:10 am (UTC)(link)
"I should have seen that one coming?" Nora prompts Robbie to go along with her terrible joke.
walkingballpit: (9)

[personal profile] walkingballpit 2020-04-06 12:08 pm (UTC)(link)
He’s almost disappointed in himself for missing the joke. Even bad jokes need love, so he gives her a light chuckle. “Right, because you couldn’t see over the pile. Good one.”

Except that they collided at an intersection, so really, she couldn’t have seen him coming. “I mean, what’s more blind - you or that corner?”
valkywhee: (15 - 04)

[personal profile] valkywhee 2020-04-08 09:54 pm (UTC)(link)
Nora giggles herself, because she likes corny humor and that was witty.

By her standards.

Which are low.

"No harm done, I hope?" She looks Robbie up and down for signs of furniture-inflicted trauma, which would be a remarkably generous impulse if she weren't entirely unharmed.
walkingballpit: (29)

[personal profile] walkingballpit 2020-04-10 12:32 am (UTC)(link)
"Nah, I'm good." Robbie stands up and mock dusts himself off, then extends a hand to her to help her to her feet if she wants the assist. "It takes more than a wandering mountain of deconstructed furniture to take me out."

He looks at collection of veneered particleboard that he's leaned against the wall and thinks about the stack he's already got in his assigned room, or cell if he's feeling less generous. Enh, his own Macgyver assembly can wait. "I'm Robbie, by the way. Now that we're friends, you want a hand with all this? I wield a mean allen wrench, and I'm immune to misaimed hammers."
Edited 2020-04-10 00:32 (UTC)
auriferous: (pic#13381047)

1B / wildcard, let me know if this doesn't suit!

[personal profile] auriferous 2020-04-06 10:28 am (UTC)(link)
[ On the sliding scale of awkwardness, there's being trapped in an elevator with a stranger - minimally awkward, but there is the option to politely ignore each other and stare at your phones. Then, there's being stuck in an elevator with someone you ghosted months back under the incorrect assumption you could easily avoid them indefinitely - in that case, there's a very passive aggressive element to the whole 'politely ignore each other and stare at your phones' thing; mainly because you're both probably texting other people and discussing one another.

Then, there's the literal ghosting, for the girl who has everything runs off and dies in a spectacular display of, uh, bad screenwriting. It's a bit similar to the other kind of ghosting because it (a) involved an abrupt, unexplained cut-off of contact and (b) meant that they haven't seen each other in a while.

Well, for Nora, it's been a while. For Pyrrha, it's been a few hours; plus however long she's been here before getting into the elevator.

The real problem, of course, is neither of them have phones to stare at. ]


- you know, I could just open the doors magnetically.

[ It would be a casual offer, except her voice comes out a bit hoarse. It's crackling with disuse, maybe - or it's just being strangled by the elephant sharing the elevator with them. ]
valkywhee: (15 - 12)

it's fine!

[personal profile] valkywhee 2020-04-08 10:44 pm (UTC)(link)
[Pyrrha, why would you assume for a second that Nora wouldn't just charge in on the awkward conversation without caring or probably even noticing it's awkward? Are you thinking of Ren? Yes, they're joined at the hip, but they're easy to tell apart.

Nora folds her arms and narrows her eyes.]


Pyrrha.

[You don't get to just come back from the dead and not talk about it!]
morebetter: (Confused - Alarmed)

i.

[personal profile] morebetter 2020-04-08 08:13 am (UTC)(link)
Mac's pissed off the photocopier, and he's going to handle it the same way he handles all of his problems: by just not. In this case, that means trying to run away from it instead of trying to neutralize the threat. He goes careening around the corner, skidding over a puddle of soda, when Nora addresses him and grabs his attention.

Mac's not shrewd but he is a dyed-in-the-wool opportunist, and as such his first thought looking at Nora is to consider if the copier will take her as a sacrifice instead. Decoys are, after all, a tried and true military tactic used to fight drones and Nazis and whatever else, so clearly they're an acceptable solution to a rogue photocopier. A photocopier whose stupid-fast wheels he can hear squealing down the hallway behind him.

"Uh-" he scrambles to think of something, but he's just never been someone who's managed to keep his wits about him under pressure. It gets harder to think and breathe and everything moves way too quickly, which is why his brilliant plan to throw this cocky soda-popping chick under the bus boils down to: "look behind you!"

And then, whether she does or not, Mac tries to push past her and clamber over soda vending machine that's blocking the hall, just in time for the photocopier to screech around the corner and beeline straight for all three of them - Mac, Nora, and the carcass of her foe - with the kind of singleminded speed and intensity that's sure to cause a loud crash and shitton of shrapnel when it hits.
Edited 2020-04-08 08:13 (UTC)
valkywhee: (15 - 05)

[personal profile] valkywhee 2020-04-09 12:03 am (UTC)(link)
Nora might not be the sharpest knife in the drawer herself, but she keeps a cool head in a crisis, responding with an "uh..." of her own because her back is against a wall. What kind of amateur does this random stranger think she is?

Tiny as she is, Mac has no trouble shoving Nora, or at least her legs, out of his way, and she yelps indignantly as she's spun around. "Excuse yo--"

Oh. Rampaging...whatever that is. Nora hops off the defunct soda machine on the same side as the charging photocopier and sets down her can, gauging the distance as the hostile machine flaps its lid in what she assumes is menace. She drops into a combat stance, and when the distance is right, kicks the thing, planting the sole of her foot right over the logo that proclaims it to be a product of the Zeerocks Corporation.

Office equipment is generally not combat rated, and the photocopier proves no different. The front end crumples around Nora's foot and lower leg, glass and plastic shattering into flying shards and internal metal components screeching as as they sunder from the impact. Enough momentum remains that the pair slides several feet until Nora bumps against the soda machine.

The copier may be mortally wounded, but it's not out of the fight yet, and as Nora wrenches her foot free, it surges forward and pins her against the frame of the soda machine.

"Seriously?" She huffs, blowing her bangs up and out of her eyes for a moment. "This is the second stupidest fight I've ever had."
morebetter: (Scared - Mac's Famous Mac & Cheese)

[personal profile] morebetter 2020-04-09 06:59 am (UTC)(link)
"Holy shit."

That was definitely not the result Mac expected, and Mac previously believed he suspended his disbelief sufficiently for anything upon getting here. Somehow, watching a girl successfully smash her foot through a rampaging copier is enough to rattle him, and for a moment he just stands there, stunned, bleeding slightly from where a shard of glass slicked past his cheek, watching as the copier tries to crush Nora to death.

And then he takes action. Not for Nora, really, because clearly this is her problem now, but because it's probably going to reflect terribly on him whenever news of this gets back to the Powers That Stuck an Electrode in His Neck. He scraps together just enough wits to grab a can of soda, pop it open-

-and dump it all over the copier, because if Mac's learned anything from being too drunk to follow Bill Nye the way-too-hyper-scientist-dude, it's that machines are generally allergic to liquid. It's programmed into them or something.

The copier, miraculously and terrifyingly - Mac scrambles for cover - sparks and jerks away from Nora, dragging its crippled front end against the ground. It angrily out papers at the two of them, but the readout panel flickering on and off betrays a combination of mortal woundings.

"Well?" Mac looks at Nora. "Kick it again!"
valkywhee: (15 - 12)

[personal profile] valkywhee 2020-04-09 08:02 pm (UTC)(link)
Huh. That was pretty smart. Doesn't make the new guy any less of a jerk, though. She'd have been happy to fight the thing and let him cower behind the wreckage of the soda machine if he'd just asked for help instead of trying to feed her to the copier to save his own skin.

"Relax," Nora snaps, annoyed. She lunges in and grabs the dying photocopier by bits of the internals that look like they'll hold long enough, then slams the whole thing into the wall with an impact somewhat less impressive than her initial kick, since there's so much less left to shatter dramatically. It does produce a nice dramatic shower of sparks and a final dying screech from the machine, at least.

"What was that about?" She spins to confront Mac, glaring, hands on her hips. It'd be pretty cute from someone who hadn't just slammed a few hundred pounds around in a fit of exasperation.
morebetter: (Confused - Alarmed)

[personal profile] morebetter 2020-04-13 06:26 am (UTC)(link)
Mac, being a classy person who conducts himself well both in loss and gain, reacts to the defeat of the photocopier by picking up another soda and hurling it at the carcass, shouting "boom! That's what you get, you get faced!" at it and doing a little victory punch into the air. He's already mostly recovered from the shock of watching her slam her foot through it and then beat it against the wall, largely because both of those events worked out in his favor, which make them much easier to integrate into his idea of how the world works.

And he gives Nora a look of vague, bewildered offense that lacks self-preservation. "What was what about?"

He's certainly not about to apologize for nearly throwing her under the bus, nor really thank her for doing the lion's share of defeating their ridiculous foe. He did the soda thing, which was basically all the work, so really, she should be thanking him instead of marming at him the way she is.
strewth: campbell; quiet. (Default)

i.

[personal profile] strewth 2020-04-10 05:58 pm (UTC)(link)
John is on a quest. Can you guess what the quest is for? Freedom, security, self-actualization are all at the bottom rung at the moment. Nicotine, it's been far too long since he's seen the true love of his life.

Caffeine will do about just as well (it won't), he tells himself (a lie). So, you know, he goes over to get a coke, and there's no bloody coke, it's a fucking monstrosity. John tries to bind it to Barbatos or Hezekath, but there's no luck down that road, so he does his second best trick: running like there's no tomorrow.

There is a tomorrow, though, and it's with a teenager judging him in fashionable dress. It's like he didn't even leave London, christ. "Yeah!" He huffs, out of breath. "Sure! Kill the demonic bloody coke machine!"
valkywhee: (15 - 15)

[personal profile] valkywhee 2020-04-10 09:08 pm (UTC)(link)
"You got it." Nora likes helping, and she's just now finished her drink. Good timing, stranger. She hops off the carcass of her fallen foe, flattening the empty soda can into a disc, the metal crumpling in a foreshadowing of what's to come.

"Hey! Pick on someone your own size!" (It's funny because Nora only breaks five feet in boots, you see.) She whips the crushed can at the coke machine, hard enough that a spiderweb of cracks appears on the plastic front cover, getting the thing's attention. The two charge each other in the most ludicrous face-off in recent history, the front panel shattering entirely as Nora's shoulder connects. Her slight weight is nothing against the machine's momentum, and she slides backwards quite a distance before managing to bring the mechanical beast to a halt.

"You wouldn't happen to have any Lightning Dust on you, would you?" she asks over her shoulder, a perfectly normal request where she's from. "It would make this go a lot faster."