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Piper 90: Mods ([personal profile] goneawaymod) wrote in [community profile] goneawaymemes2020-04-04 10:47 pm
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TDM #1


TEST DRIVE #1


So it's your first day at your new job! Welcome to the Jorgmund Family™! It's time to settle into your new workplace on the Piper 90 rig, the coziest place of employment this side of the Livable Zone. A leader in its industry, Jorgmund is excited to have you join them in enthusiastically envisioneering team-driven paradigms.  

The Piper 90 rig's mission is not only an impressive undertaking in terms of impactful customer-oriented deliverables, it's providing a vital backbone to the Livable Zone by creating a safe region for citizens to live, work, and play. Jorgmund's "outside the box" thinking means they understand the importance of wisely investing in their human capital - you! You'll soon find that you'll take pride in this vital work - and the benefits can't be beat.

Rest assured, Jorgmund's multidisciplinary approach to our world's period of recovery means we know how to keep it real when facing this opportunity for restructuring and growth. Jorgmund: Even if most of the world has gone away, we can make a world of difference!

Synergy!

USEFUL LINKS
It is recommended you check out the following links first for info on the rig, rig conditions, game mechanics, and the intro and slideshow your characters would have to endure that takes place chronologically before the Test Drive Meme: 

Welcome/Arrival  | Rig Weather & Hazards | Rig Setting Page | Game Mechanics


SCENARIO #1 - MOVE-IN DAY!

After the bewildering and unpleasant onboarding process, you've finally been unleashed on the rig. (Well. To places you're allowed to go on the rig.) It's time to get acquainted with your new surroundings, process some of All Of That™, and meet your fellow captives - err, coworkers!

a) A BIT OF A MESS
Perhaps you're hungry? The mess hall food isn't amazing, but it does the job. Characters that have higher metabolic needs than your average human might be left feeling a little hungry, though. The worst part is actually the electronic sliding door: a small sign helpfully informs you that if you want inside, you need to smile for the camera! In addition to being patronizing, this may be a problem for characters who refuse to play ball, or characters with sufficiently nonhuman faces the door sensor can't read them. Remember, if then company doesn't see people like you, it's not discriminatory -- it's just indifferent! And that isn't legally actionable!

b) GOING NOWHERE FAST
The rig's elevators are a little off-kilter today. Overhead announcements mention this, but downplay the severity and are easy to miss -- which means you and your threadmate are stuck in here, somewhere between the fifth and sixth floor. You can complain into the emergency intercomm, but it might take from a few minutes up to an hour before the elevator gets rolling again. How do you pass the time?

c) SHOULD'VE TAKEN THAT LEFT TURN
You're really just trying to get somewhere else on the rig, but you've gotten hopelessly lost. Oh well, at least you're not alone! Did you run into your threadmate here? Did you lead them astray? Are they at fault? Even worse, are you somewhere full of AUTHORIZED PERSONNEL ONLY signs, mysterious equipment, and a worrying number of security cameras?

d) NEED A HAND?
You've been assigned a room and some relatively spare possessions to put in it. Unfortunately, it seems that the staff assigned to help move in new hires are all busy at the moment. Unless you want to wait around, you're going to need to lug and assemble your new assigned foldable den furniture yourself. Do you team up with another newbie? Do you try it alone and find yourself needing help? Do you come to the rescue of someone else who did that?

e) SPECIAL DELIVERY
Somebody in processing decided to give you two a quick little errand: you're supposed to take a couple boxes of files up to the executive deck. Unfortunately, a skeptical security staffer is giving you a hard time on your way there, on account of your funny-looking face, insufficient ID or sketchy-looking package. How do you deal with this and accomplish your task?

f) BLOW OFF STEAM
You're likely still a bit sore from Jorgmund fitting you with the nanochain, but you were promised a gym and you are going to use that gym, dammit. It looks like you're not alone in deciding to try out the training area. Do you train together? Spar to let some frustration out? Or are you gonna argue about whose turn it is on which piece of equipment and resent your lost solitude? You'll also find you have to contend with the communal showers when you're done.

g) NO REST FOR THE WEARY
It's the middle of the night on the rig. You're displaced from home, it's not very warm, your door doesn't shut because privacy is a "privilege" nobody has earned yet, and occasional mysterious clanging noises ring through the rig. You can't sleep, not yet, and perhaps you're not the only insomniac wandering the crew deck?


SCENARIO #2 - YOU ARE NOT AUTHORIZED TO PANIC

Around dawn on the morning of Day Two, something goes wrong. (Wrong-er?) You awake to the sound of alarms, and a voice over the speakers telling you NOT TO PANIC! A Stuff storm has caused a brief and contained leak onto Piper 90. You may encounter strange sights or sounds. Any anomalies should be reported immediately to rig security. Thank you for your cooperation!

The nature of the problem isn't immediately clear, but over the next handful of hours you find yourself embroiled in a bizarre fracas: a Stuff leak has caused numerous inanimate objects on the rig to come to life. Furniture and appliances small and large are roaming the decks. Some of them are docile, but others are aggressive (or just troublesome due to their size). Some examples:
  • A rogue photocopier spewing paper and ink
  • A mahogany conference table with old clawed feet and a brand new gaping jaw
  • A water cooler that scuttles the halls, squirting people with jets in varying temperatures
  • Small office supplies like pencils and paperclips that swarm in large numbers
  • Dressers and drawers that spit their contents at high velocity
  • A room's worth of folding chairs that hunt as a pack
  • An emergency fire hose that attempts to ensnare crew members in its coils
  • The angriest coffee pot you have ever seen
The objects can be dangerous, but are more strange, troublesome, and determined than deadly. If a foe seems to be incapacitated or "plays dead," even the aggressive conference table or hose will leave them with bruises and move on. Crew members who get in over their heads will be bailed out by security personnel as the incident dies down. Jorgmund staff stresses that the leak has been contained (so no new anomalies will appear), but after the initial surprise it's everyone's job to help hunt down and dispose of the Stuff-altered... stuff. It's gonna be a long morning, and you haven't even been properly briefed yet!

h) GOOD MORNING, PIPER 90
Rise and shine! There are alarms going off, announcements blaring, and people are scrambling around trying to figure out what's going on. You're one of them. Freak out? Spring into action? Team up with someone to shake down a staffer for more details? Run into someone new, perhaps literally?

i) INTERIOR WRECKORATING
You've been ambushed by an animate object that seems to have it in for you, or you've heard the shouts of someone who has and come running to help. What's ruining your morning now, and what are you going to do about it?

j) ON THE RUN
The folding chairs from Presentation Room B operate as a unit, harrying their prey through the halls with much scrambling of legs and flapping of seats. They're after you, at the moment. Can you escape, or perhaps lead them into a trap? Or do you stand your ground?

k) HERE'S THE PLAN
You and your threadmate have found somewhere secure (for now) and are deciding how to deal with a larger enemy. Are you hunting it, or is it hunting you? Are you planning to take it out of commission, or just how to get away from it? Or are you just gonna hide here and lay low until this is over?

l) PROP HUNT
Things are getting back under control, thankfully. Large disturbances have been disposed of, but that leaves the little things like elusive chains of paperclips, a small but vicious stapler, pens and markers that write rude words on walls, and utensils from the mess hall. These anomalies are stealthier, but must still be dealt with, and it's up to you to flush them out.

m) CLEAN UP IN AISLE EVERYTHING
The chaos has passed, and now you've been instructed to clean up a mess. Ink or loose paper from the copier, coffee from the rampaging pot, mopping up after a water cooler, scrubbing marker off a wall, etc. You might get roped into contending with the Yuck Puddle, which is a permanent fixture and not a new development, but someone's always contending with the Yuck Puddle.


OOC DETAILS

Feel free to play around with powers. If your character has powers from canon you want to play around with, go for it. If you'd like to test out possibilities for game powers, also go for it. Feel free to change it up from thread to thread if you need to. This can be handwaved as exposure to Stuff making characters' powers shift a few times before settling.

Potential players may use test drive threads as their log samples. However, at least one post in their thread must fit the requirements for apps, both in length (200 words) and in quality. If you do plan on using a thread as a sample, please make sure the writing throughout your threads is a good example of your writing skills and has some solid examples of the character's voice.

Players can eventually count TDMs towards AC. They can only count towards comment-based AC proofs.

Potential players can opt to keep these threads as game canon when they app in, or start over fresh, based on preference. The Stuff bringing them to the game universe can fog their memories, if players don't want their character to remember TDM threads when introing into the game.

The game is invite-only. Players without invites are allowed to tdm since some of them may know someone in game to ask for one, and since some people enjoy TDMs just for fun in games they don't plan to app into. But an invite is required during the apping process.

The game is at a starting cap at 30 players. Right now the current number of invitees is likely to not exceed the game's 30 slots, but if we go a few over they will still be allowed to app during this first round. Future apps will be rolling apps and will have a wait queue if the cap has been exceeded.

The first game round will be apps only, no reserves. Apps open: Sat 4/11/20. Game start: Fri 4/17/20.


valkywhee: (15 - 12)

[personal profile] valkywhee 2020-04-07 12:29 am (UTC)(link)
I kill big scary monsters profess--whoops.

[Nora cuts herself off as she sees Cain go down. She should probably get over there before his dignity suffers any lethal injuries. The chair she's been using as a melee weapon is looking the worse for wear, so she hurls it at a cluster of its still mobile compatriots, then wades through the hostile furniture, kicking or tossing chairs out of her way to reach Cain.]

We should clear out.

[Actually, he should clear out, but he's acting like he won't leave if Nora doesn't. Brave, if kinda stupid. She offers a hand, ready to pull him to his feet with her impossible strength.]
greatlyexaggerated: (might I politely yet backhandedly)

[personal profile] greatlyexaggerated 2020-04-08 08:40 am (UTC)(link)
[One of the chair legs hit him right in one of the sore spots in his lower back that's been bothering him for the whole day, which is unexpectedly gratifying. But two more whack him right on the funny bone and the back of his knee, and that's a much less positive experience, as a whole. In case you were asking.]

[He takes her hand, wincing, and is still somehow surprised when she hauls him easily to his feet despite witnessing the entire series of events leading to this moment. Perhaps extensive augments underneath the shapeless overalls...? That could explain her baffling strength, although that would beg far more questions than it answered.]

It appears that discretion is the better part of valor in this case, [he agrees, with """great reluctance""". As in, everyone's out, so let's frakking beat it!]
valkywhee: (15 - 05)

[personal profile] valkywhee 2020-04-08 09:08 pm (UTC)(link)
[Standing face to...chest, it becomes clear Cain has about 40 centimeters on her, but being taller than Nora conveys no bragging rights, and she takes it in stride.]

Keep up!

[Maintaining her grip on his hand, she drags Cain in her wake as she throws what little subtlety she'd been exercising to the winds and simply charges straight into the attacking chairs as she makes for the nearest exit. Event seating bounces off her in a highly improbable bow wave, the strikes painful enough to annoy her even though her Aura shrugs off the incidental injury they'd be able to cause.]

This is so stupid.
greatlyexaggerated: (thinking pose but could be defensive pos)

[personal profile] greatlyexaggerated 2020-04-10 04:19 am (UTC)(link)
[He really can't argue with her analysis there.]

[Cain can tell that there's no escaping from her hold, which feels more like a mechadendrite vice clamped around his wrist. He stumbles after her as effectively as he can, trying his best not to feel like a squig riding on the back of an Ork and utterly failing.]

I'm not - I say- [His verbosity fails him for once, and he gives up trying to express his utter puzzlement and indignation in favor of getting his feet under him and running. At least, for now.] Young lady, I'm hardly in need of carting around-

[He ducks hurriedly, avoiding a stray chair leg sent flying. Okay, Hero of the Imperium moving right along!]
valkywhee: (15 - 08)

[personal profile] valkywhee 2020-04-10 11:28 pm (UTC)(link)
It's not like I'm carrying you. [Which she could, so don't give her ideas.] But you're obviously not a Huntsman so you shouldn't be in the middle of this.

[Nora's good at some things, but incisive observation isn't among them, and she still hasn't really absorbed the idea that other universes exist, or its corollary that those universes might have different social structures or even laws of physics than she's used to.

tl;dr she thinks Cain is a courageous civilian who maybe took some martial arts classes. Could be worse?

Huffing in irritation, she hurls aside one of the handful of chairs remaining between them and the door, with greater force than strictly necessary to neutralize something made of thin sheet metal and hasn't got any teeth or claws, .]


Ugh. If I had my hammer this would be over already.
greatlyexaggerated: (um excuse me)

[personal profile] greatlyexaggerated 2020-04-18 10:38 pm (UTC)(link)
[You're a Hero of the Imperium for a decade straight, and suddenly you're "obviously not a Huntsman" and not good enough. Cain feels very indignant about a reputation he purportedly doesn't care about.]

I'm a Commissar, it's my duty to help!

[Sounds like he doth protest too much. But either way, they successfully manage to make it to the door, (mostly) thanks to Nora's efforts. Cain contributes by kicking a chair that's already down.]
valkywhee: (15 - 07)

[personal profile] valkywhee 2020-04-18 11:15 pm (UTC)(link)
[As the pair skid into the hallway, Nora shoves a chair back into the room and slaps the button that closes the door, which hisses shut, cutting off the utterly ridiculous scene within.]

What's a Commissar? [She looks up (way up) at him, head cocked. They definitely don't have loyalty officers where she's from.]
greatlyexaggerated: (neutral)

[personal profile] greatlyexaggerated 2020-04-30 09:01 pm (UTC)(link)
A commissar is - [How does he explain his job simply to someone who doesn’t know what it is?] - a political officer with the Imperial Guard. I make sure people are alright.

[Good enough while he’s still catching his breath and trying not to wheeze in front of her.]
valkywhee: (085)

[personal profile] valkywhee 2020-04-30 09:30 pm (UTC)(link)
[Nora, who's consulting a small electronic device she fished out of her jumpsuit pocket--Aura still in the green, unsurprisingly--looks back up at Cain with a skeptical eyebrow raised.]

Dealing with politics is the opposite of "all right."

[Someone's still sore about Atlesian public policy.]
greatlyexaggerated: (um excuse me)

[personal profile] greatlyexaggerated 2020-04-30 09:44 pm (UTC)(link)
[That is a completely unwarranted criticism of his job but that's okay, he's been insulted by people far more cutting than that.]

Politics plays a role in every job. [Cain smothers the urge to raise an eyebrow back and stands up straighter, now that he's not gasping for breath. He misses the layers of his greatcoat, it was easier to hide it then.] I can't say that it's my favorite part, but I focus on what I can do.